i have also been creating a chair in Maya for placement in my Unreal level. i have however also been encountering problems with this; mainly the textures rapping incorrectly around the meshess come time to import them into unreal.

i am so far unable to think why this could be happening as all of my maps are sound as was the creation process in Maya.




however i suspect i am fast approaching the solution to the problem.
recently i have also been finalising some of my ideas for the design document, compiling a list of images i will need and begining the implementation of them. i have also been steadily working through the wordy part of the design doc.
1 comment:
hey dude, I might have the solution for your extenal url link problem, if it is a button in flash.
Use this code: [instance name of button].addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
navigateToURL(new URLRequest("website link"),"_self");
}
hope this helps
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